Dragon Quest VIII [Citra] [+40]

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DrummerIX

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Are you looking for Dragon Quest VIII 3DS cheats?

I am DrummerIX and this is my cheat table (game enhancing mod) for Dragon Quest VIII 3DS on Citra.


Options[+40]:
  • Dragon Quest VIII 3DS (EUR) Using Citra Nightly 2104 (Last Released Version)
  • [Enable]
  • Scripts Cheat Code Options
  • EXP Multiplier (For Use In EXP Multiplier Script)
  • Gold Multiplier (For Use In Gold Multiplier Script)
  • Walk/Run Speed Option (For Use In Walk/Run Speed Script)
  • Nbr Moves Per Turn (For Use In Multiple Moves Per Turn Script)
  • [Scripts]
  • Infinite HP All Members
  • Infinite MP All Members
  • Infinite Bag Items
  • Number of Bag Items For Infinite Item
  • All Items In Bag
  • All Items In Bag (Minus Key Items)
  • All Party Members Joined
  • EXP Multiplier
  • Gold Multiplier
  • Walk/Run Speed Modifier
  • Multiple Moves Per Turn
  • Always Preemptive Attack
  • Always Critical Hit
  • Monsters Always Drop Items
  • 512 Skill Points Remaining
  • Allocate Skill Points Without Limit By Level
  • Monster Symbol Does Not Move
  • Always Super High Tension
  • Run Through Monsters
  • (On Board) No Encounter
  • Skill Points Multiplier (Enable After Loading Save/Starting New Game, Not At Title Menu)
  • Skill Points Multiplier
  • Infinite Character Inventory (Usable Items and Cheese) (Turn Off To Adjust Inventory Like You Want)
  • If Infinite Char Inventory Stops Working In Battle, Activate This
  • Munchie Can Always Eat Cheese In Battle
  • Double Bubble Always In Effect (x2 EXP and Gold)
  • Pointers
  • Gold (Money)
  • Casino Coins
  • Item Slot 1 (Bag) Item ID
  • Item Slot 1 (Bag) Quantity
  • Hero Max HP
  • Hero Current HP
  • Hero Max MP
  • Hero Current MP
  • Hero Skill Points

Notes:
This is for the last released version of Citra (Citra Nightly 2104) and Dragon Quest VIII 3DS EUR version.

For Skill Points Multiplier option, you must not allocate skill points on level up screen, but wait until you can do it from the menu afterward for the multiplier to work.

Infinite Character Inventory only affects most usable items and cheese. With the code on, you can use items in battle over and over again without having to grab things from the bag again to replenish things like cheese, healing items, etc. Turn the code off if you wish to make adjustments to your characters inventory for those items.


Available as download in discord for supporters of any tier:
DrummerIX's Discord

Support at either of these links:
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Last edited by a moderator:
I added one more option to this table (Skill Points Multiplier). Please redownload for that option.
 
I decided to add one more option to this table.

Infinite Character Inventory (Usable Items and Cheese) (Turn Off To Adjust Inventory Like You Want)

With the code on, you can use items in battle over and over again without having to grab things from the bag again to replenish things like cheese, healing items, etc. Turn the code off if you wish to make adjustments to your characters inventory for those items.

I thought it would be useful for special runs of the game where you may only want to play with Hero only for instance and use a few cheats to not make the journey so challenging as something like that really is. I made it work in battle or out of battle. CE may appear slow to respond when the code is on, but nothing too annoying. Right now, I am searching a small subset of memory to find the In-Battle inventory as it moves around depending on loading screens. It is working in my tests through the first 4 hours of the game.
 
After some more testing, the previous version was sometimes buggy with in-battle infinite items, so I redesigned some things. The option now works for everything in your character's inventory and I think it is working well now. I may look for an option to allow Munchie to use more cheese per battle, but it wasn't too necessary in my present run through the game. I think the limit is 2 or 3 cheeses per battle.
 
I went ahead and found the option to allow Munchie to eat more than 2 cheese per battle. It's really only useful with the Infinite Character Inventory option otherwise it's hard to carry much cheese all the time. It was always something I never used much (feeding Munchie cheese) until I made these options to make it easier.

Please redownload if interested.
 
I found one more issue with the In Battle portion of the Infinite Character Inventory. I am hoping this will be it as far as bugs with that option, but I put in a fix for it.
 
I added a couple more options to the table. One to deal with the occasional times when Infinite Char Inventory stops working in battle and the other for Double Bubble Always In Effect.
 

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